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I also did some sketches of friends using graphite, fine-liner and 4h pencil. I'll upload these on Saturday as I don't have access to a scanner.
Now on to this week's main project, to model, unwrap and rig a horse. Here's some progress shots:
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Looking back at this week's work, I'm disappointed that I couldn't stick to my deadlines, but I decided to spend a lot of time on the horse model to make the topology really good with a minimal triangle count. I had to start this model several times again before I was happy with the proportions. I've improved my unwrapping skills, and I'm starting to understand Zbrush a little better.
Next week:
Finish rigging, texturing and posing the horse model.
Make a start on Newt's face.
Start on Ripley's hair, finish her head.
Model, unwrap and texture a super low poly frog, in one day.
Do more paintings of people and more pencil sketches.
Thanks for reading, crits are always welcome :)
Next week:
Finish rigging, texturing and posing the horse model.
Make a start on Newt's face.
Start on Ripley's hair, finish her head.
Model, unwrap and texture a super low poly frog, in one day.
Do more paintings of people and more pencil sketches.
Thanks for reading, crits are always welcome :)
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