Thursday, 14 August 2014
Reflections now have a speed modelling challenge every week, below are some of my entries this month:
Bone crossbow, 3 hours modelling, 1 hour texturing and rendering in Marmoset
Lucky Bamboo, 1 hour modelling, 30mins texturing, 20 mins rendering
Chess piece - Knight. 1 hour modelling, no textures / rendering.
These were done as quick exercises without much attention to detail - there are many things I know I could do better if I had a longer time limit. Might make a high poly of that crossbow - I think it's from a movie but I don't know which, I just copied a cool reference!
Wednesday, 25 June 2014
I've been working on a Battlestar Galactica Viper and launch tube environment. Getting there! Nearly finished the white painted texture, mesh is finished and unwrapped.
Trying to keep it as accurate as possible from the few references I can find. Good excuse to watch the TV series again too. References.. yes.. This will be hooked up to the oculus rift for final presentation.