

In reverse chronological order, here's some human heads I've made in Zbrush. Each one was completed in a day, I'm trying to get used to the interface and the tools which are available. I think I'm slowly getting there - just need to keep trying.
I find it interesting that no matter how many tutorials I've watched on sculpting the head, my own methods are completely different! I guess there's no right or wrong way to do it, you just need to keep trying until you find your own preferences. At the moment, it's learning the interface and tools available which is the hardest part of this process.


For next week:
Continue modelling heads, at least 3 more by next week.
Continue painting from life, try some environments too.
Finish Ganon's horse to a game ready standard with hair.
Make one low polygon model.
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